5
Critical Threats
Instant Kill5
High Threats
High Damage2
Medium Threats
Manageable40+
Total Entities
Active RosterThis tool cross-references entity behaviors with player positioning to recommend optimal evasion maneuvers. Based on the Entity Threat Assessment and Evasion Dashboard design from the Tools Design documentation.
Select Entity to Analyze
Agony
Attack Profile
Instant kill (removes 50% HP per hit)
Behavioral Mechanics
Buggy AI allows Ultra Coil speed. Enters 4-second inactive cooldown phase after landing a successful hit. Ignores ally NPCs (Noob Tube). Cannot bypass Blue Relic.
Recommended Counters
Only item fast enough to outrun Agony
Agony emits useful light during Blackout trials
Metal Bat and Freeze Ray are USELESS against Agony
Agony ignores ally NPCs as distraction
Evasion Strategy
Emits a light source useful during blackouts. Completely immune to stuns (Metal Bat/Freeze Ray). Utilize Glass Coil to outrun. Watch for the 4-second inactive cooldown after a missed attack.
Quick Reference: Entity Counter Matrix
| Entity | Threat Level | Recommended Counter | Avoid |
|---|---|---|---|
| Agony | Critical | Glass Coil | Metal Bat, Freeze Ray |
| Alex | Critical | Heliotrope Coil | Blue Relic (ineffective) |
| Angry Munci | Critical | Riot Coil (stun) + avoid eye contact | Direct visual observation |
| King | High | Mid-air crouch (roll) | Open spaces during projectile barrage |
| Lita | High | Maintain strict distance | Close quarters |
| Kolossos | High | Lateral dodge on charge cue | Linear paths |
| Brute Twins | High | Teddy Bear / Burger (healing) | Tanking through bleed |